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Configuration
Bartek edited this page Sep 8, 2017
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27 revisions
Main config file will be generated after server start. Ths file contains all configs which are used by EagleFactions. You can change this as you need.
NOTE: If future updates will add more config nodes to this file, then you will need to delete this file and regenerate it!
# Contains all Eagle Factions related settings.
eaglefactions {
friendlyfire {
# Allows/denies friendly fire between alliances.
alliance=false
}
gameplay {
# Blocks entering faction's lands that players are offline.
blockEnteringFactions=true
}
name {
# This determines the maximum amount of characters a Factions's name can be.
maxlength=30
# This determines the minimum amount of characters a Factions's name can be.
minlength=3
}
power {
# How much power will be removed on player death
decrement=2.0
# How much power will be restored for player after 1 minute of playing. (0.04 per minute = 1,2 per hour
increment=0.04
# Player kill award
killaward=2.0
# Maximum amount of power a player can have
maxpower=10.0
# Punishment after killing a teammate.
punishment=1.0
# Starting amount of power
startpower=5.0
}
prefix {
# Allows/denies displaying Faction prefixes.
display=true
}
spawn {
# Allows/denies mob spawning on factions lands.
mobs=false
}
tag {
# This determines the minimum amount of characters a Factions's tag can be.
maxlength=5
# This determines the minimum amount of characters a Factions's tag can be.
minlength=2
}
}
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