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Configuration

Bartek edited this page Sep 8, 2017 · 27 revisions

Configuration

Main config file will be generated after server start. Ths file contains all configs which are used by EagleFactions. You can change this as you need.

NOTE: If future updates will add more config nodes to this file, then you will need to delete this file and regenerate it!

# Contains all Eagle Factions related settings.
eaglefactions {
	friendlyfire {
		# Allows/denies friendly fire between alliances.
		alliance=false
	}
	gameplay {
		# Blocks entering faction's lands that players are offline.
		blockEnteringFactions=true
	}
	name {
		# This determines the maximum amount of characters a Factions's name can be.
		maxlength=30
		# This determines the minimum amount of characters a Factions's name can be.
		minlength=3
	}
	power {
		# How much power will be removed on player death
		decrement=2.0
		# How much power will be restored for player after 1 minute of playing. (0.04 per minute = 1,2 per hour
		increment=0.04
		# Player kill award
		killaward=2.0
		# Maximum amount of power a player can have
		maxpower=10.0
		# Punishment after killing a teammate.
		punishment=1.0
		# Starting amount of power
		startpower=5.0
	}
	prefix {
		# Allows/denies displaying Faction prefixes.
		display=true
	}
	spawn {
		# Allows/denies mob spawning on factions lands.
		mobs=false
	}
	tag {
		# This determines the minimum amount of characters a Factions's tag can be.
		maxlength=5
		# This determines the minimum amount of characters a Factions's tag can be.
		minlength=2
	}
}

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