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Configuration

Bartek edited this page Sep 4, 2017 · 27 revisions

Configuration

Main config file will be generated after server start. Ths file contains all configs which are used by EagleFactions. You can change this as you need.

NOTE: If future updates will add more config nodes to this file, then you will need to delete this file and regenerate it!

# Contains all Eagle Factions related settings.
eaglefactions {
    friendlyfire {
        # Allows/denies friendly fire between alliances.
        alliance=false
    }
    name {
        # This determines the maximum amount of characters a Factions's name can be.
        maxlength=30
        # This determines the minimum amount of characters a Factions's name can be.
        minlength=3
    }
     power {
        # How much power will be removed on player death
        decrement=2.0
        # How much power will be restored for player after 1 minute of playing. (0.04 per minute = 1,2 per hour
        increment=0.04
        # Player kill award
        killaward=2.0
        # Maximum amount of power a player can have
        maxpower=10.0
        # Punishment after killing a teammate.
        punishment=1.0
        # Starting amount of power
        startpower=5.0
    }
    prefix {
        # Allows/denies displaying Faction prefixes.
        display=true
    }
    spawn {
        # Allows/denies mob spawning on factions lands.
        mobs=false
    }
    tag {
        # This determines the minimum amount of characters a Factions's tag can be.
        maxlength=5
        # This determines the minimum amount of characters a Factions's tag can be.
        minlength=2
    }
}

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