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Sampling not working with multiple gpus #1
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Hi Glenn, I'm glad you find my work useful! I did not implement multi-gpu support in this code, as I just have a single one myself and didn't have time to make the code exhaustive. You can fork my work and start from here with Lightning's doc help, and eventually suggest a modification of my code. Cheers Antoine |
Thank you Antoine! Lightning makes multi gpu support _much_ easier, but I never find it to be like Will Falcon says, “just set gpus > 1 and it works.” I wish. If I figure out how to do it in your code base, I’ll be happy to contribute. I think I’ll have to redo the sampler to make it work.
…--Glenn
From: Antoine101 ***@***.***>
Date: Friday, June 24, 2022 at 1:30 AM
To: Antoine101/CIFAR-100 ***@***.***>
Cc: Fink, Glenn A ***@***.***>, Author ***@***.***>
Subject: Re: [Antoine101/CIFAR-100] Sampling not working with multiple gpus (Issue #1)
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Hi Glenn,
I'm glad you find my work useful!
I did not implement multi-gpu support in this code, as I just have a single one myself and didn't have time to make the code exhaustive.
I will probably not have time to implement it in the near future neither unfortunately.
You can fork my work and start from here with Lightning's doc help, and eventually suggest a modification of my code.
Cheers
Antoine
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Thank you for providing such a well-written and understandable example. I did have problems running on multiple gpus (which sometimes seems like voodoo anyway). Here's my command line and status message including traceback:
Using a single GPU trains just fine. Thank you again.
--Glenn
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