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| 1 | +Version 0.10.10 |
| 2 | + * Big changes: |
| 3 | + * Removed the "hold fire" command and reverted the associated refactor due to bugs that cannot be easily addressed at this time. (@warp-core) |
| 4 | + * Bug fixes: |
| 5 | + * Content bugs: |
| 6 | + * Typo fixes. (@alextd, @opusforlife2, @TheGiraffe3, @tibetiroka) |
| 7 | + * Added "required crew" to Successor turrets. (@tibetiroka) |
| 8 | + * Corrected offer and fail conditions of "Successors: First Contact 2 Prompt". (@Daeridanni1) |
| 9 | + * Added clearance to "Successors: Predecessor Research 1". (@TheGiraffe3) |
| 10 | + * "First Contact: Quarg" and "Ringworld Debris: Quarg" will now only offer on ringworlds in human and Hai space. (@tibetiroka, @TheGiraffe3) |
| 11 | + * Added missing government to uninhabited systems near the Incipias. (@mOctave) |
| 12 | + * Removed a spurious condition operation in "Hogshead's Dilemma II". (@TheGiraffe3) |
| 13 | + * Successors rush delivery jobs will no longer choose the origin, or another planet less than two jumps away, as the destination. (@reticent-rem) |
| 14 | + * Added a death explosion "weapon" to the Incipias ships. (@TheGiraffe3, @Quantumshark) |
| 15 | + * "Successors: Researchers Out 1" and "Successors: Large Researchers Out 1" will now correctly calculate expected jumps for dynamic payments based on transit by wormhole and Jump Drive. (@tekker2234) |
| 16 | + * Added display names, instead of using the unique names, for various early Wanderer missions. (@TheGiraffe3) |
| 17 | + * Gave display names and descriptions to some early Incipias missions. (@TheGiraffe3) |
| 18 | + * When selling a Jump Drive to the Unfettered, they will no longer provide a replacement Hyperdrive if the Jump Drive was in cargo. (@Hurleveur) |
| 19 | + * Corrected the date on which "Earth Day Blackout" will offer. (@TheGiraffe3) |
| 20 | + * The missions "Gegno Anticipation" and "Gegno Intervention" will no longer offer after the other has been offered. (@Saugia) |
| 21 | + * Added missing passengers to "Remnant: Cognizance 7" and "Remnant: Visit to Paradise 1". (@opusforlife2) |
| 22 | + * Text in "Remnant: Void Sprites 3" will now correctly account for if the player was given additional information in "Remnant: Void Sprites 1". (@warp-core) |
| 23 | + * "Remnant: Shattered Light 3" will no longer remain active after "Remnant: Shattered Light 4" has started, preventing the presence of two Shatered Lights at the same time. (@warp-core) |
| 24 | + * Replaced deprecated "Korath Piercer Launchers" and "Korath Piercers" on some Korath variants with the newer "Piercer Missile Launchers" and "Piercer Missiles". (@Zitchas, @warp-core) |
| 25 | + * Updated landing messages for some star sprites to improve accuracy. (@tibetiroka) |
| 26 | + * Improved continuity in "Remnant: Keystone Research 7" by not repeating information the player already knows as though it is the first time they are learning it. (@mOctave) |
| 27 | + * The hyperdrive variant of the Archon now uses the "silent jumps" attribute instead of referring to non-existent sound files to avoid playing jump sounds. (@TheGiraffe3) |
| 28 | + * Engine bugs: |
| 29 | + * The conversation panel will no longer close immediately when the player dies. (@TomGoodIdea) |
| 30 | + * Added required precision specifiers to LineShader GLSL code. (@Koranir, @thewierdnut) |
| 31 | + * Corrected expected syntax description in the error message for incorrect conversation text child nodes. (@warp-core) |
| 32 | + * Cargo dumped from docked carriable ships is now properly converted into flotsam instead of being lost. (@warp-core) |
| 33 | + * "Mute" ships, or ships from governments with languages the player does not know will no longer send the "appeasement" message. (@warp-core) |
| 34 | + * Sold, in stock outfits that are not installable will now correctly be shown as "in stock" instead of "not sold here". (@TomGoodIdea) |
| 35 | + * Game content: |
| 36 | + * Mission changes: |
| 37 | + * Added an "on visit" dialog to, and expanded the descriptions of "Remnant: Cognizance 1". (@warp-core) |
| 38 | + * Reduced the offer rates of strike breaker jobs by a factor of 5. (@Anarchist2) |
| 39 | + * Increased the offer rates of culture conversations for single planets in human space. (@reticent-rem) |
| 40 | + * Graphics: |
| 41 | + * Added a unique icon for the Swarm Pod, instead of reusing the "meteor" icon. (@Daeridanii1) |
| 42 | + * Balance: |
| 43 | + * Reduced the "capture defense" of various outfits with very high values. (@Quantumshark) |
| 44 | + * Microbot Defense Station: 45 -> 18 |
| 45 | + * Pug Biodefenses: 250 -> 100 |
| 46 | + * Intrusion Countermeasures: 60 -> 24 |
| 47 | + * Reduced the difficulty of the "Wanderers: Sestor Attack" battle. (@TheGiraffe3, @Quantumshark) |
| 48 | + * Removed one Tek Far 109, nine "Far Lek 14"s, and seven "Far Osk 21"s from the hostile fleet. |
| 49 | + * Replaced four Summer Leaves with five Autumn Leaves in the allied Wanderer fleet. |
| 50 | + * Added two allied Mereti Model 16s that begin in the Solifar system. |
| 51 | + * Moved the starting point of the allied Mereti fleet from Faronektu to Mekislepti, so they arrive to the battle sooner. |
| 52 | + * Other: |
| 53 | + * Expanded the descriptions of the Coalition licenses. (@Arachi-Lover) |
| 54 | + * Game mechanics: |
| 55 | + * Added two new attributes ("silent jumps" and "silent scans") that allow ships to jump and scan silently, not even playing the default sounds. (@warp-core) |
| 56 | + * User interface: |
| 57 | + * Updated how "outfits stored here" indicators on the map are drawn to account for recent changes to LineShader. (@Koranir) |
| 58 | + * Under the hood: |
| 59 | + * Corrected the naming style of some variables. (@TomGoodIdea) |
| 60 | + * Removed incorrect iCCP sRGB color profiles from some recently added landscape images. (@warp-core) |
| 61 | + * CI/CD and development environment: |
| 62 | + * Updated the documentation issue template to include a checkbox about checking for duplicate issues. (@TheGiraffe3) |
| 63 | + * Updated Python dependency installation in GitHub Actions as GitHub migrates "ubuntu-latest" runners. (@tibetiroka) |
| 64 | + * Corrected various entries in the info.plist file included in the MacOS bundle produced by CMake. (@warp-core, @chrisandreae) |
| 65 | + * Corrected the MacOS deployment target version to 10.7; 13 is only required for compilation. (@tibetiroka) |
| 66 | + * Removed unused Steam Linux CD scripts. (@tibetiroka) |
| 67 | + * Added a Steam Linux CI job to the GitHub Actions workflows for PRs and pushes to master. (@tibetiroka) |
| 68 | + * Added "Typo Fix" and "Refactor" categories to the pull request template. (@TheGiraffe3) |
| 69 | + * Added details about using different build targets to skip building unit tests to build instructions. (@TomGoodIdea) |
| 70 | + * "setup-python" is now used in some GitHub Actions workflows to correctly and robustly configure Python in the environment. (@tibetiroka) |
| 71 | + |
1 | 72 | Version 0.10.9
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2 | 73 | * Big changes:
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3 | 74 | * Added an alien faction dwelling in a gas giant in the galactic Northeast. (@RisingLeaf, @GefullteTaubenbrust2, @roadrunner56)
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