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authoredDec 1, 2024··
refactor: Move shader classes (endless-sky#10385)
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+175
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‎source/AlertLabel.cpp

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@@ -17,9 +17,9 @@ this program. If not, see <https://www.gnu.org/licenses/>.
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#include "Angle.h"
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#include "GameData.h"
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#include "PointerShader.h"
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#include "shader/PointerShader.h"
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#include "Projectile.h"
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#include "RingShader.h"
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#include "shader/RingShader.h"
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#include "Ship.h"
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#include <algorithm>

‎source/AmmoDisplay.cpp

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@@ -27,7 +27,7 @@ this program. If not, see <https://www.gnu.org/licenses/>.
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#include "Ship.h"
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#include "image/Sprite.h"
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#include "image/SpriteSet.h"
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#include "SpriteShader.h"
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#include "shader/SpriteShader.h"
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using namespace std;
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